Rules+for+MACKopoly

Up to 7 Players Board 2 Dice 32 Trading Ports 12 Military Bases Title Deed cards 7 Tokens Questions Chest Cards WWI/Expansion Chest Cards The object of the game is to become the wealthiest player through owning territories, creating trading ports and military bases and buying and selling stocks. Place the board on a table and put the Expansion Chest and WWI Chest cards face down on their allotted spaces on the board. Each player chooses one token to represent them while traveling around the board. Each player is given $1500 divided as follows: 2 $500's, 2 $100's, 2 $50's, 6 $20's, 5 $10's, 5 $5's, and 5 $1's. All remaining money and other equipment go to the Bank. Select as Banker. The banker may not participate in the game. When a person decides to buy a territory, the banker must read a question from the question cards to the player, paying close attention not to reveal the answer on the back of the card. Each player in turn throws the dice for the first play. The player with the highest total starts the play. Remaining players will go in the order of the total (second highest total goes 2nd and so on) Place your token on the corner marked " EXPAND ", then throw the dice and move your token //(in the direction of the arrow)// the number of spaces indicated by the dice. The tokens remain on the spaces occupied and proceed from that point on the player's next turn. Two or more tokens may rest on the same space at the same time. Each time a player's token lands on or passes over EXPAND, whether by throwing the dice or drawing a card, the Banker pays that player a $200 salary. Whenever you land on an unoccupied territory you may gain that territory from the Bank at its printed price. You receive the Title Deed card showing ownership. Place the title deed card face up in front of you. When you land on this space, you can choose to miss your next turn or can pay $200 to make a treaty. This money should be placed in the Economic Boom Fund. When a player owns all territories in a color-group they may buy trading ports from the Bank and place them on those territories. If you buy one trading port, you may put it on any one of those territories. The next trading port you buy must be placed on one of the unimproved territories of this or any other complete color-group you may own. The price you must pay the Bank for each trading port is shown on your Title Deed card for the territory on which you wish to place the trading port.
 * __M.A.C.KOPOLY RULES __**
 * Equipment **
 * Object **
 * Preparation **
 * Banker **
 * The play **
 * Expand **
 * Gaining Territories **
 * Treaty Space **
 * Trading Ports **

Following the above rules, you may buy and place at any time as many trading ports as your judgment and financial standing will allow. But you must build evenly, i.e., you cannot place more than one house on any one territory of any color-group until you have built one trading port on every territory of that group. You may have up to four trading ports to a territory. For example, you cannot build three trading ports on one property if you have only one trading port on another territory of that group. When a player has four trading ports on each territory of a complete color group, they can buy a military base form the bank. The price is on the title deed. The player returns the four trading ports and pays the price for the military base. There may only be one military base on each territory. If you go bankrupt, you must declare your territories independent, therefore allowing all other players to take over. All trading ports and military bases are removed and you LOSE! If you land on this, you get all money from the center of the board. You will always receive a minimum of $500. When you land on these spaces, take the top card from the deck, follow the instructions and return the card face down to the bottom of the deck. When you land on a territory owned by another player, the owner collects tax from you in according to the amount written on the title deed card. If you land on the paying off stocks spot, you must pay off all of your stocks or lose them.
 * Military Bases **
 * Bankruptcy **
 * Economic Boom Space **
 * WWI - Expansion Cards **
 * Paying Taxes **
 * Pay off Stocks **